No announcement yet.

Help counter Jack

  • Filter
  • Time
  • Show
Clear All
new posts

  • Help counter Jack

    Jack Cooper, a card that can kill a pilot in 3 swings (that counts as splash damage), can become invulnerable while he is moving in between HPoints, can hack turrets, and have smart pistol. For 4 supply that is a lot of firepower that can win a 1v2 pilot battle in the early game.

    My only strategy so far is to Nuke Jack and 2 other pilots for a huge lead and then just try to snowball control of the map. Anyone else have other strategies to counter Jack other than with a Titan cause by the time I have access to Titans Jack would have died trying to kill my Heavy Turret and have to deal with the enemy Titan anyway.