Announcement

Collapse
No announcement yet.

War Museum, Uni research and premium TT need to be fully factored in war weight

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • War Museum, Uni research and premium TT need to be fully factored in war weight

    The matchmaker is still far from fair. Some of the biggest features of the game aren't even included in war weight.
    • War Museum (especially Space Age) is not factored whatsoever in war weight, resulting in mismatches between teams where #1 in one team could have (+85% All Defences Dmg) in Museum vs enemy #1 having (20%). A strong Museum is pretty much a combination of luck/re-rolling, buying legendary artifacts and endless grinding.
    • Uni research has very little weight, e.g. finishing Saladin research (which takes years or thousands of crowns) adds very little weight, while upgrading a few defenses adds a ton of weight.
    • Having hundreds of overpowered premium TT in SH adds nothing to war weight.
    This results in wars where the more you pay, the bigger the (hidden, unweighted) advantage you may have.

    Hidden factors, such as War Museum, Uni research and premium TT need to be fully factored in war weight.

    The result would be more close, fun (and fair!) wars where skill makes the bigger difference. Big spenders would fight big spenders in epic scale wars, while f2p would match similarly minded players in fun old-style wars. Even if it means longer wait times; I'd rather wait 3 hours for a good match than 30m for a mismatch.

  • #2
    I completely agree that they need to be factored in. The problem is that people don’t actually want fair wars. They want to have an advantage but not have it be a landslide.

    i think another method could work. Have matches based on glory and size of war only. The longer you search the wider the glory difference. After the initial settling in period you would find that wars will be closer. It’sa self balancing system. How you perform affects who you end up matching. You want easier wars? Then you’ll have to throw some to drop. Want harder? Then win wars.

    Comment


    • Ramesses the Great
      Ramesses the Great commented
      Editing a comment
      I know the system you talk of, it's similar to a "competitor game" war-league. This wouldn't work as replacement of regular war. For example, plenty of alliances have high glory yet small teams (3-5SA in war), they'd match with alliances having 15SA. Leaderbaord would be simply about who has more SA not more strength.

      Your suggestion could work IF it was a different type of war, parallel to the current. Which could add variety and fun.

  • #3
    I don’t agree at all. The University and Museum are part of a players strategy and should remain secret and should not be weighted in War matches. Every player can research the University and focus on Museum Artifacts as part of their strategy. It makes the game more fun with unknowns, as all players can create their own strategy.

    What it seems some players want is to know whether they will win or lose before the start of an attack. Boring!

    This is a strategy game, you can research whatever you choose in the University. If you focused purely on buildings, and neglected University Research, that’s a choice you made. Same with the Museum.

    What’s the point if they jelly bean every potential strategy? Boring!

    Comment


    • #4
      Troop Tactics? Seriously? What’s the point of purchasing premium Troop Cards if they will not give you an advantage?

      Comment


      • #5
        It is about fair play. You need to think of it within that specific context. Every aspect besides individual skill should be factored in matching, otherwise what's the point of a matchmaker that takes defense into consideration? A single bunker upgrade has more weight than -85% All Defenders Spawn Time (which has no weight). Is that logical to you?

        Comment


        • #6
          How do you know that university and museum bonuses are not already factored in to war weight? From everything I've read, the developers have never stated explicitly whether they are or not, but general player consensus is that they probably are.

          Also, how do you propose for troop tactics to be factored in to war weight? They don't have to be selected until after the matchmaking is done, if at all. I certainly don't want the game assigning me a higher war weight simply because I own a strong TT that I don't end up using in that particular war. I get what you're going for here and I agree with having war weights be as accurate as possible, but I don't see a way to implement it with TTs.

          Comment


          • #7
            They aren't never have been never will be

            Comment


            • #8
              I agree with the TS, the museum must be part of the war weight otherwise the war weight is a joke.
              80% hp/dmg on lets say air defense. Its like a SA anti air looking like a global one.

              TT are hard to implement in war weight faktor and uni is already part of it but museum is an important faktor which needs to be accounted.

              Comment


              • #9
                Individual skill? Ha! When troops stop shooting a wall right next to an opening you can say it is “skill”. This game is just for fun. There is no skill in tapping a screen.

                This and the complaints on war weight matching are stupid. I would bet you could count the number of complaints on war matching where the complainer was the team that outmatched their opponent with 0 fingers and toes. It is only terrible matchmaking if my alliance is disadvantaged, not if we have the advantage! Whiners...

                It is terrible when with 1 CW, 2 AA have to face off with 4 SA and 6 CW but it is perfectly fine when the same 1CW and 2 AA face off against 4 GA...

                suck it up chimps. Learn to play and not need a 5 Star every time without loosing anything. That attitude is no better than all those cheaters out there.

                Comment


                • #10
                  Museum weight is top priority. It makes the biggest difference nowadays. Uni is weighted but has "very little weight". Should be similar weight to the corresponding building/general upgrades.

                  TT is a maybe. Tricky but doable. Having 100s of premium TT could add similar weight to having maxed troops.

                  Comment


                  • #11
                    Don’t expect too much from them pal. They couldn’t fixed even war matching, adding unnecessary contents makes game worse only,this game can’t be worse anyway I’m just saying.

                    Comment


                    • #12
                      I thought University research is part of your overall War weight?
                      *************************************************

                      Lord Stark leader of Dragonstone 1.0

                      Comment


                      • #13
                        All we would have to do is take our artifacts off display before we spin. You may say all should be counted well what if we have 8 offensive and 8 defensive. Should all 16 be counted even though only 8 can be used?

                        Comment


                        • Ramesses the Great
                          Ramesses the Great commented
                          Editing a comment
                          The MM can weight it based on the latest Museum *values* from the previous war day.

                          Alternative: every player would have a stored *strength/weight rating*, updated with every upgrade, similar to *level*. This concept exists in some other online games.

                          etc...

                          "How" is achievable.

                        • SomeRandomPlayer
                          SomeRandomPlayer commented
                          Editing a comment
                          Maybe lock them in at spin time by allowing upgrading but not swapping? Not perfect but a viable solution.

                        • Dracula3811
                          Dracula3811 commented
                          Editing a comment
                          They would be weighted the same way generals and coalitions and anything else is. Doesn’t matter if it’s equipped or not. All coalitions carry war weight regardless of whether they’re equipped. All your unit levels add to your war weight regardless of your army comp. saying you’ll just not equip them shows you don’t understand the concept of actual war weight at all

                      • #14
                        Originally posted by StarTrekAlliance View Post
                        I don’t agree at all. The University and Museum are part of a players strategy and should remain secret and should not be weighted in War matches. Every player can research the University and focus on Museum Artifacts as part of their strategy. It makes the game more fun with unknowns, as all players can create their own strategy.

                        What it seems some players want is to know whether they will win or lose before the start of an attack. Boring!

                        This is a strategy game, you can research whatever you choose in the University. If you focused purely on buildings, and neglected University Research, that’s a choice you made. Same with the Museum.

                        What’s the point if they jelly bean every potential strategy? Boring!
                        I agree. Where's the challenge if you know your opponent's strengths and you can make preparations to match? Every player wants to know the enemy but every player doesn't want the enemy to know them!
                        That why camouflage was invented, to fool your enemy. Domination is not like real life. The players are generally the same with subtle differences due to Uni and library but that's why you have SH troops and alliance troops and coalitions They help you adapt during the game when you get a few surprises, no?
                        No-one can know everything all the time. That would be boring. (like he said)
                        Last edited by King Crimson; 11-08-2019, 04:08 PM.

                        Comment


                        • #15
                          Originally posted by theBobNamedDan View Post
                          Individual skill? Ha! When troops stop shooting a wall right next to an opening you can say it is “skill”. This game is just for fun. There is no skill in tapping a screen.

                          This and the complaints on war weight matching are stupid. I would bet you could count the number of complaints on war matching where the complainer was the team that outmatched their opponent with 0 fingers and toes. It is only terrible matchmaking if my alliance is disadvantaged, not if we have the advantage! Whiners...

                          It is terrible when with 1 CW, 2 AA have to face off with 4 SA and 6 CW but it is perfectly fine when the same 1CW and 2 AA face off against 4 GA...

                          suck it up chimps. Learn to play and not need a 5 Star every time without loosing anything. That attitude is no better than all those cheaters out there.
                          Good comment.

                          Comment

                          Working...
                          X