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Pathetic World War Matching After Rebalance

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  • Pathetic World War Matching After Rebalance

    Hi folks,

    Just want to share a latest nexon brilliant world war matching after rebalancing.
    In short: It sucks and stinks so much that hurts!!!
    How dare you nexon to punish not playing ww, but in the other hand your ww matmatch is pathetic!!!
    Our alianse DEMANDS to restore glory points to the previous state ASAP!!!!
    No more words for you devs. This is LOW from you, very LOW!!!


  • #2
    To be noted! We skip playing this ww on purpose!!

    Comment


    • #3
      Your not the only one Vojec

      https://forum.nexonm.com/forum/nexon...bug-back-again
      Join us at Outcasts United. All ages welcome.

      Comment


      • #4
        You should at least try to score 2s......

        Comment


        • #5
          Vojec, we are having the same experience. We are consistently matched with alliances that have much higher level players than us, as reflected in the glory (eg +800 if we win, -3 if we lose). Repeated complaints to Nexon about this over many months gets us the same non-reply - if you’re lucky they acknowledge there is a bit of an issue but usually it’s just guff about their wonderful matching algorithm and basically it’s all in your imagination. Our alliance agrees it has got worse since the >cough< rebalance - in the last 8 wars we have won 1, whereas pre-rebalance we won around 2/3. It’s pretty demoralising, to say the least. I thought they might have been going to do something constructive about it with the decay thingy, but it doesn’t seem to have gone any further. 😤

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          • #6
            Rebalance sucks like licking the bottom of an ashtray. TINSOLDIER this is appalling!!!! This is our fourth straight war we get matchups like this. Fix it before you lose your members and they all move on to other games.

            Comment


            • #7
              Originally posted by Flapper View Post
              Vojec, we are having the same experience. We are consistently matched with alliances that have much higher level players than us, as reflected in the glory (eg +800 if we win, -3 if we lose). Repeated complaints to Nexon about this over many months gets us the same non-reply - if you’re lucky they acknowledge there is a bit of an issue but usually it’s just guff about their wonderful matching algorithm and basically it’s all in your imagination. Our alliance agrees it has got worse since the >cough< rebalance - in the last 8 wars we have won 1, whereas pre-rebalance we won around 2/3. It’s pretty demoralising, to say the least. I thought they might have been going to do something constructive about it with the decay thingy, but it doesn’t seem to have gone any further. 😤
              The last I knew, glory awards were determined by the difference in glory of the two alliances only. It didn’t have anything to do with the relative strength of the teams.

              Comment


              • #8
                Tell your Atomic and Global players to advance. There is no other way to counter attack bad matchmaking but facing it offense-wise. Screw crappy defense, as long as you can attack, you will always be forgiven 😆
                Think as in mp. CW could raid from GA.
                We need surrender button anyway 😕
                Improvise. Adapt. Overcome.
                ​​​​​​

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                • #9
                  The problems are all due to rebalance. Less alliances are doing wars. So less opponents to choose from. But the bigger problem is the rebalance itself. Before rebalance you had a chance against stronger alliances by trying to get better time. These days when an alliance is stronger you have zero chance to win, which is fair but does not make fun wars and you waste 2 days in the game. The planning is no fun doing the war is no fun. Where before the planning against a stronger alliance was fun. We all warned them but they kept on going with the rebalance just to shove the warmuseum down our throats to make us buy more stuff. I dont know the financial figures but i know for sure that less people are playing and i know for sure that the fun in wars is gone. They should give offence some power back on all troops so that wars become more intresting where a weaker alliance has a chance against a stronger one. And what they also should realise is that people want to do a few attacks in a row and not do 1 attack and wait very long to retrain..

                  Comment


                  • #10
                    Matchmaking changes will be coming in 2019. I know that Joe and the team will have a lot to say about how we're improving the system overall.
                    Follow Us!
                    Facebook: https://www.facebook.com/thebighugegames/
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                    • Rachel
                      Rachel commented
                      Editing a comment
                      I don’t believe you

                    • QuébecGlory
                      QuébecGlory commented
                      Editing a comment
                      Thanks for keeping us updated on the upcoming changes. The worst is to be kept in the dark. Clear explanations on the new matchmaking will help the transition. Transparency is essential for those of us who put real cash in the game. We will adjust if we know what's going on.... just like all the rebalance efforts.

                  • #11
                    7 screwed up mismatched wars in a row now 11 cold war against an alliance with 0
                    Last edited by TinSoldier; 01-10-2019, 08:44 AM. Reason: Please don't write to avoid the swear filter.

                    Comment


                    • QuébecGlory
                      QuébecGlory commented
                      Editing a comment
                      How about you change your war line-up to play within the rules established and stop whining. After 7 in row, you don't think you could try something different instead of waiting for a change in the matchmaking.

                      I've got some shattering news for you...
                      - The new matchmaking won't make bad alliances into good ones overnight.
                      - You will still get weird matches if you don't adjust.
                      - Good alliances will adjust to new rules, which makes them win.
                      - Alliances who don't adjust will still complain.

                  • #12
                    QuébecGlory If you are in an alliance with 0 cold war, there is nothing you can do to fix that except quit your alliance and move on. Matchmaking should never match a team with no cold war age players against one with 7, it is no good for anyone. And it is especially important post rebalance, when atomics have far less of a chance against a good cold war player.

                    We are playing our first decent (on paper) matchup in the last 10 or so. At least by the rough numbers that levels indicate, our lineups aren't too far apart. But in reality, it is still a completely lopsided matchup, with the other team having hugely more glory than we do, and you can see why in their skillful use of $$ cards. And I mean that seriously - they are good attackers using pricey cards to get results that good attackers without those couldn't get. And they have a super defender with Saladin, which just blocks free players almost completely. They won't perfect us, but a lot closer than we have any chance of getting. Matchmaking is a nightmare given the variety of things at play, in terms of pay 2 win, unbeatable bases post rebalance, and numbers of cold war players.

                    Comment


                    • QuébecGlory
                      QuébecGlory commented
                      Editing a comment
                      I'm in an alliance top100 with lots of CWA, but also in an alliance without CWA. In the smaller alliance, we almost never face CWA because our avg lvl is low. I have lots of fun in both alliance.

                      Glory gives a good indication if players will be skilled, you are right, and matchmaking won't change that. Learn to be better, join a more skilled alliance, get rid of players that hurt your war efforts, find solutions within your alliance. Adjust or accept. Because if you don't adapt now, you will never adapt to any changes coming in the future.

                      I just think that Nexon gets attacked for the wrong reasons sometimes. Especially Tin Soldier. He can't be responsible for the unskilled players/leaders in this game. Slow down the harrassing, and look for solutions within, that's all I'm saying. Odds are, it doesn't matter what they do, it won't please you.

                    • yemen
                      yemen commented
                      Editing a comment
                      QuébecGlory I think a game like this needs to have a lot of room for casual players / leaders to participate and have fun. That provides the base that will lead to some players moving up. When Nexon makes changes that make it more fun for skilled, experienced, high level players, but less fun for those who aren't all three of those, I believe that will damage that base and cut off the flow of new players that would otherwise have a chance to move up eventually.

                      This is a mobile game, most of those who come to it are casuals. Turning them into long term players requires making it fun even before they become skillful attackers / expert strategists who have mastered the arts of war weight. I think that is missing right now.

                  • #13
                    QuébecGlory, I don't agree with you. Our bad matches are because we almost have no rushed accounts. Upgrading everything and enjoy every age causes the bad war matches. One global 5 industrials and the rest below. Are matched against 5 atomic and 3 Global. We don't stand a chance. There glory around 22k we at 14k.
                    The new system will hopefully fix that.
                    Join us at Outcasts United. All ages welcome.

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                    • QuébecGlory
                      QuébecGlory commented
                      Editing a comment
                      Fix what?? You know exactly what is your problem. If you think that rushing bases will make you win, then rush your bases! I don't understand the complaining. You're saying, I play the way I want to play, and I would like to win, so please nexon, change the game so it suits me.

                      By the way, I love these maxed bases (for the age). Level for level, the way matchmaking works now (more by average but...), 10 rushed atomic level 170 will beat 10 maxed industrial level 170, every time.

                      What are you asking exactly when you want change? 3 CWA + 7 AA + 5 GP must match 3 CWA + 7 AA + 5 GP? Should they also be exactly the same levels? We will never match....

                    • Berend_War
                      Berend_War commented
                      Editing a comment
                      You kind of hit the point there by loving those maxed industrial bases. Basicly your saying don't change anything it will be harder for me.
                      Matched against another alliance right now 4 AA one CW. It's good it works for you, but that doesn't mean the system is right. Don't see any point why we should be matched against alliances with far more glory then us.
                      A one on one match will never happen, and we don't have to win every war. We just want to have a chance once in a while.
                      I shouldn't be forced to rush my base or exclude players because they didn't rush there bases.
                      Just play arround our own glory would be fine with me. Make it a natural selection.
                      This will also shows a correct leaderboard, the strong on top the rest around there wel deserved glory.
                      Sandbags will also become useless that way.
                      Last edited by Berend_War; 01-09-2019, 11:35 PM.

                  • #14
                    The missing point is, if among alliances that started searching war at the same time had no similar strength, the system should NEVER EVER CREATE ANY MATCH. Just send a notice to the leaders : There is no match found at the moment, please try again 15 minutes later.
                    Very simple; I'm pretty sure all teams are willing to wait and retry as long as they are closely matched eventually.
                    Then we will also need Surrender feature (or the Find Next button). I find it discouraging and useless to witness a crystal clear outmatch which always happens in small developing alliances. Why would we have to waste 2 days of waiting just to lose? Big alliances would find this feature useful also in case they meet Garuda Sakti...
                    Improvise. Adapt. Overcome.
                    ​​​​​​

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                    • #15
                      Bad matchmaking is not about rushed atomics meeting maxed industrials, it’s about maxed atomics meeting rushed industrials.

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