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NOW LIVE: Industrial Age Update

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  • TheWise
    started a topic NOW LIVE: Industrial Age Update

    NOW LIVE: Industrial Age Update


    The v2.0.x update of DomiNations has been released!

    **Please note that it may take some time for the update to become available everywhere, so please be patient when attempting to download it.**


    Download v2.0.X on:
    Google Play: http://bit.ly/1zXKwBZ
    App Store on iTunes: http://apple.co/1SLDTG8


    Advance to the Industrial Age
    • New units: Biplanes, Zeppelins, and Heavy Tanks
    • New buildings: Airstrip, Bunker, and Air Defense
    • New wonders: Kremlin, Statue of Liberty, Brandenburg Gate, and Eiffel Tower
    • New library techs: Drilling, Savings, Nationalism, and Heavy Weaponry
    • New mercenaries: Gurkhas, Bedouin Raiders, and Flammpanzers
    • New achievements: Take Flight and On the Offensive
    • Generals drive massive tanks on the battlefield at level 21
    Titans of Industry EventNew Viking Conquest Single Player Campaign
    • Battle through Medieval Europe to claim the lands and loot as your own!
    Game Balance
    • Towers, Redoubts, and the Castle will be able to attack airplanes (in addition to the new Air Defense)
    • Spike Trap damage increased for levels 2-7
    • Ballista Tower damage increased for all levels
    • Catapult level 3 upgrade XP increased from 3,725 to 4,365
    • Supply Wagon training time has been decreased in half from 30 minutes to 15 minutes
    • Supply Train training cost decreased from 8,000 food to 5,500 food
    • Protect training cost has been increased for all levels to be similar to the cost of other tactics
    • First Aid healing amount has been halved for all levels
    • Betrayal training time has slightly increased
    • Armor, Weapon, and Training Blessings only affect troops trained at the Barracks
    • Factory level 2 max health increased to 1,350
    • Factory construction costs have been changed from food to oil to match the troops it can produce
    • Walls and gates are more effective, making Light Infantry and Siege the only units that can attack over them
    • Gatling Guns have a slightly narrower and more realistic cone of fire
    • Cannon training cost decreased from 20,000 food to 11,000 food
    • Gate level 9-11 upgrade costs have been increased to match the same level Wall upgrade costs
    • Cavalry are now immune to knockback
    • The number of attackers killed to earn Crowns on defense has been slightly increased
    • Generals now deal 6x damage against other generals (up from 3x)
    Troop Pathing and Movement Improvements (HURRAY!)
    • Troops are much, much less likely to target unnecessary walls.
    • Melee units can attack without moving directly next to a Building or Enemy Troop!
    • Troops are less likely to back up before attacking. They’re more likely to get straight into the action!
    • Supply Wagons are less indecisive and will attempt to heal a Troop at least once before switching to a new Troop (but they’ll switch immediately if the intended troop dies.)
    • Merc archers shoot over walls again!
    Map Editor Improvements
    • The UI has been modified to allow players to see more of their city
    • Improved performance when using the Pick Up All button
    • Pick Up All will correctly remove no-troop-deploy zones
    UI Improvements
    • You can now preview your opponent’s defensive blessings in the Battle HUD before you attack
    • Keyboard no longer blocks the passcode on the “Are you there?” confirmation window
    • Building “tabs” have been added in the army training windows to quickly switch between buildings
    • Defense history will show the level of a general that your opponent deployed against you
    • Support has been added for Android Back button on Wonder Change and Revolution windows
    • Added a Google Play login button during the tutorial
    Bug Fixes and Improvements
    • Troops will no longer stand in formation outside of the Barracks’ boundaries
    • Added visual effects to the Supply Wagon health pack
    • Players can now preview other nations in the Revolution window without needing the required citizens or crowns first
    • Players no longer receive notifications for chat messages they have already viewed
    • Banned users will no longer appear on league leaderboards
    • The Vault will show an icon when your resources can be withdrawn
    • The Vault buttons will no longer overlap after withdrawing resources
    • Traps will show an icon when they are ready to be re-armed
    • Napoleon will no longer defend against nearby attackers while standing on the Castle
    • Sabotage cannot be used without at least one defensive building in range
    • Generals now show their level while standing on the Castle
    • Players can no longer be revenge attacked twice from the same battle
    • Betrayal will no longer kill a converted unit if its health is too low
    • Barrage’s icon will change once the tactic has been upgraded in Industrial
    • Players can no longer search for an opponent (and lose their Peace Treaty) when matchmaking is disabled
    • Players can no longer be attacked while under an active Peace Treaty that was purchased in the Store
    • New Goals added
    • Medal of Honor Goal goal is now based on your current number of medals
    • Players now receive the full refund when canceling a recently-started Wonder
    • Having the '+' symbol in a player name no longer causes multiplayer matchmaking to crash
    • League leaderboards will no longer display players who do not belong in your current league
    • Leaderboard tutorial no longer freezes if the Android native back button is pressed
    • The Greek refund nation power now refunds the correct amount of resources when upgrading either one wall at a time or multiple walls simultaneously
    • The German bonus troop damage nation power is now called ‘Teutonic Fury’ and plays a special animation for troops deployed in battle while active
    • Trees will no longer spawn on top of Oil Seeps
    • The last Forest expansion available in the Classical Age is now clearable in that age
    Attached Files
    Last edited by TheWise; 07-29-2015, 12:25 PM.

  • Guest's Avatar
    Guest replied
    Thanks for all the great feedback, everyone! Starting next week we'll bring back the Weekly Feedback Thread - first up, the AI! Compose your thoughts and post them once the thread goes live.

    Leave a comment:


  • Jane Monroe
    commented on 's reply
    Error during Update (505 or 923)
    An update (2.0.83) is now available which should fix this issue. Please download the latest update. Thanks for playing! If you are still having trouble, please contact us so we can help you out!

  • Nathan Win
    replied
    I just saw that there is another update for Dominations. Any details as what is in this follow up patch?

    Leave a comment:


  • Nathan Win
    replied
    Originally posted by Gambrinus View Post
    after the previous update that totally nerfed the HC, why was it nessesary to increase ballista tower damage? now HC is even more worthless than before. please undo the ballista tower buff and bring back some of the DPS buffs back to the HC.

    they maybe buff that for the tanks, but they don't think about the effects of the lower ages.

    Leave a comment:


  • Gambrinus
    replied
    after the previous update that totally nerfed the HC, why was it nessesary to increase ballista tower damage? now HC is even more worthless than before. please undo the ballista tower buff and bring back some of the DPS buffs back to the HC.

    Leave a comment:


  • Griffondorf
    replied
    When the friends of the clan to type messages we can no longer see when a message in the chat box comes in, formerly came a red balloon on now nothing more.

    Leave a comment:


  • Griffondorf
    replied
    What I noticed after the update that much less silver, fruit, leather and fur give word, during an animal blessing get almost nothing more on 15 min. blessing I get 2 bears and 4 boar? As you upgrade everything you would need to get more this can not?

    Leave a comment:


  • Gambrinus
    commented on 's reply
    i don't know why more people aren't outraged by this change. it makes it so that nobody will want to use factor troops

  • AthenaUK
    replied
    I haven't seen any statues or ruins in any of the attacks I have done so far. I have seen the gold deposits that people haven't mined. I don't know if the people I attacked simply didn't have any, or just that I couldn't see them if they were hidden.

    Leave a comment:


  • Nathan Win
    replied
    I noticed in my replays that when people attack me my ruins and statues don't appear in the replay. Did the update remove these objects or the replays are buggy? I kept these objects to use as obstacles to slow down enemies and a visual distraction. It would sucks if BHG did remove their ability as obstacles. I would need to sell them if I can't use them as obstacles anymore. Can anyone confirm? Thanks.

    Leave a comment:


  • Endril
    replied
    So far I would say a big improvement to AI. I have noticed that the gathering rate for special resources (cider, stone etc) seem to have decreased in game even though the text percentage remains the same.

    Leave a comment:


  • Endril
    replied
    So far have to say I like the changes to the AI. Big improvement there. One thing I noticed but not sure if other players feel the same ot not, but the gathering rate for special resources (cider stone etc) seem to have dropped in gane even though their rate in text remains the same.

    Leave a comment:


  • Redgar
    replied
    Good step forward! Removing factory from training blessing could be okay, but combined with guerrillas previously increased built times, it makes this suicidal unit inefficient. Return it back to 5 and make it 8 troop space, less than a tank please. Also, you may need to use level value in matchmaking to defend fair players from cheaters. E.g. After level 130+ you can attack only players of 10 levels below. The same when you attack, you can find players of +20 levels than yours. This way cheaters would bring much less frustration imo

    Leave a comment:


  • Nathan Win
    commented on 's reply
    Alliance war can wait, this is a very critical update that can break or make the game.
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