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NOW LIVE: Industrial Age Update

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  • #16
    Welp, took BHG 1.5 months to acknowledge that there are issues with the AI.

    Quite a few things are missing from the list of AI issues, but we'll see about that.

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    • #17
      Great news! My alliance are really looking forward to the updatE.

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      • #18
        How about the nerfs ?

        I still can not understand why they thought troops were OP and had to nerf them... I also have found no reason to use supply carts and ballista because they take to long to build and they do nothing improve my chances in taking down stronger bases. All that ever happens is I get swarmed by defenders and eventually I run out of steam, or I use all 4 tactics along side of these expensive and long brewing troops which then means I have over 2 hours to wait for my tactics to rebrew. Now I just use raiders to get th eloot from stronger bases. Success in getting th eloot greatly improves. this seems very counter productive and isn't that much fun

        Still very very confused by those recent changes

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        • #19
          looking forward to the update, but at the same time, dreading only being able to find maxed cheater bases to attack, and getting hit with newly industrial maxed generals/units on day 1. Right now, almost every base I come across has maxed cheater generals and walls, so I am really hoping they fix cheat detection/removal before industrial age.

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          • #20
            Fix replay system. Tired of seeing different replays of the same attack or defense. The values for loot even get changed.

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            • #21
              I wish that the new update bring a zoom out that goes farther and notifications that works 100% of time. Double emphasis on the second one, because i really dislike setting clock alarms to calculate the iminence of shields-going-off time.

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              • #22
                Originally posted by alienode View Post

                You can't stop planes until you get to Industrial Age. This will motivate a lot of players to get off their asses and age up quick! Also means more $$$ for BHG!
                I'm going to suffer, but realistically, it makes sense, and I'm not going to hang around on an age unnecessarily. Bring on the better AI!!!

                When does this start?

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                • #23
                  Wann kommt das uptade genau eig ?????

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                  • #24
                    Lol i dont give a damn about the AI now u ruined the game for pre enlightment age players who have nothing to depend on more than knights and u nerfed them, the knights nerf should have been in enlightment age only, before that i cant just use my knights as tanks with soldiers packing with the knights and rammed by catapults So no thnx keep the AI changes for urself u alrdy ruined the game by nerfing the knights into a total piece of crap, i dont give a damn about players using knight rushes u could add extra balista tower and buff balista towers to kill knights in 1 hit but u stupidly prefered to irrationally nerf the knights

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                    • #25
                      I hope that whe get more animels while whe do The Animel Blessing. Even The loot whe get is poor leather end fur, from The trees end mines whe get less when whe need more.

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                      • Gambrinus
                        Gambrinus commented
                        Editing a comment
                        i don't know why more people aren't outraged by this change. it makes it so that nobody will want to use factor troops

                    • #26
                      Newly updated patch notes!
                      ---
                      Ex vulgus scientia!

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                      • #27
                        Looks promising. I'm looking forward to trying the new features, after being in the Enlightenment Age since March!

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                        • #28
                          Wow the update is awesome. Totally different gameplay! Very VERY nice update.
                          The 1st Dynasty

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                          • #29
                            Good step forward! Removing factory from training blessing could be okay, but combined with guerrillas previously increased built times, it makes this suicidal unit inefficient. Return it back to 5 and make it 8 troop space, less than a tank please. Also, you may need to use level value in matchmaking to defend fair players from cheaters. E.g. After level 130+ you can attack only players of 10 levels below. The same when you attack, you can find players of +20 levels than yours. This way cheaters would bring much less frustration imo

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                            • #30
                              So far have to say I like the changes to the AI. Big improvement there. One thing I noticed but not sure if other players feel the same ot not, but the gathering rate for special resources (cider stone etc) seem to have dropped in gane even though their rate in text remains the same.

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