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NOW LIVE: Industrial Age Update

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  • NOW LIVE: Industrial Age Update


    The v2.0.x update of DomiNations has been released!

    **Please note that it may take some time for the update to become available everywhere, so please be patient when attempting to download it.**


    Download v2.0.X on:
    Google Play: http://bit.ly/1zXKwBZ
    App Store on iTunes: http://apple.co/1SLDTG8


    Advance to the Industrial Age
    • New units: Biplanes, Zeppelins, and Heavy Tanks
    • New buildings: Airstrip, Bunker, and Air Defense
    • New wonders: Kremlin, Statue of Liberty, Brandenburg Gate, and Eiffel Tower
    • New library techs: Drilling, Savings, Nationalism, and Heavy Weaponry
    • New mercenaries: Gurkhas, Bedouin Raiders, and Flammpanzers
    • New achievements: Take Flight and On the Offensive
    • Generals drive massive tanks on the battlefield at level 21
    Titans of Industry EventNew Viking Conquest Single Player Campaign
    • Battle through Medieval Europe to claim the lands and loot as your own!
    Game Balance
    • Towers, Redoubts, and the Castle will be able to attack airplanes (in addition to the new Air Defense)
    • Spike Trap damage increased for levels 2-7
    • Ballista Tower damage increased for all levels
    • Catapult level 3 upgrade XP increased from 3,725 to 4,365
    • Supply Wagon training time has been decreased in half from 30 minutes to 15 minutes
    • Supply Train training cost decreased from 8,000 food to 5,500 food
    • Protect training cost has been increased for all levels to be similar to the cost of other tactics
    • First Aid healing amount has been halved for all levels
    • Betrayal training time has slightly increased
    • Armor, Weapon, and Training Blessings only affect troops trained at the Barracks
    • Factory level 2 max health increased to 1,350
    • Factory construction costs have been changed from food to oil to match the troops it can produce
    • Walls and gates are more effective, making Light Infantry and Siege the only units that can attack over them
    • Gatling Guns have a slightly narrower and more realistic cone of fire
    • Cannon training cost decreased from 20,000 food to 11,000 food
    • Gate level 9-11 upgrade costs have been increased to match the same level Wall upgrade costs
    • Cavalry are now immune to knockback
    • The number of attackers killed to earn Crowns on defense has been slightly increased
    • Generals now deal 6x damage against other generals (up from 3x)
    Troop Pathing and Movement Improvements (HURRAY!)
    • Troops are much, much less likely to target unnecessary walls.
    • Melee units can attack without moving directly next to a Building or Enemy Troop!
    • Troops are less likely to back up before attacking. They’re more likely to get straight into the action!
    • Supply Wagons are less indecisive and will attempt to heal a Troop at least once before switching to a new Troop (but they’ll switch immediately if the intended troop dies.)
    • Merc archers shoot over walls again!
    Map Editor Improvements
    • The UI has been modified to allow players to see more of their city
    • Improved performance when using the Pick Up All button
    • Pick Up All will correctly remove no-troop-deploy zones
    UI Improvements
    • You can now preview your opponent’s defensive blessings in the Battle HUD before you attack
    • Keyboard no longer blocks the passcode on the “Are you there?” confirmation window
    • Building “tabs” have been added in the army training windows to quickly switch between buildings
    • Defense history will show the level of a general that your opponent deployed against you
    • Support has been added for Android Back button on Wonder Change and Revolution windows
    • Added a Google Play login button during the tutorial
    Bug Fixes and Improvements
    • Troops will no longer stand in formation outside of the Barracks’ boundaries
    • Added visual effects to the Supply Wagon health pack
    • Players can now preview other nations in the Revolution window without needing the required citizens or crowns first
    • Players no longer receive notifications for chat messages they have already viewed
    • Banned users will no longer appear on league leaderboards
    • The Vault will show an icon when your resources can be withdrawn
    • The Vault buttons will no longer overlap after withdrawing resources
    • Traps will show an icon when they are ready to be re-armed
    • Napoleon will no longer defend against nearby attackers while standing on the Castle
    • Sabotage cannot be used without at least one defensive building in range
    • Generals now show their level while standing on the Castle
    • Players can no longer be revenge attacked twice from the same battle
    • Betrayal will no longer kill a converted unit if its health is too low
    • Barrage’s icon will change once the tactic has been upgraded in Industrial
    • Players can no longer search for an opponent (and lose their Peace Treaty) when matchmaking is disabled
    • Players can no longer be attacked while under an active Peace Treaty that was purchased in the Store
    • New Goals added
    • Medal of Honor Goal goal is now based on your current number of medals
    • Players now receive the full refund when canceling a recently-started Wonder
    • Having the '+' symbol in a player name no longer causes multiplayer matchmaking to crash
    • League leaderboards will no longer display players who do not belong in your current league
    • Leaderboard tutorial no longer freezes if the Android native back button is pressed
    • The Greek refund nation power now refunds the correct amount of resources when upgrading either one wall at a time or multiple walls simultaneously
    • The German bonus troop damage nation power is now called ‘Teutonic Fury’ and plays a special animation for troops deployed in battle while active
    • Trees will no longer spawn on top of Oil Seeps
    • The last Forest expansion available in the Classical Age is now clearable in that age
    Attached Files
    Last edited by TheWise; 07-29-2015, 12:25 PM.
    ---
    Ex vulgus scientia!

  • #2
    No alliance war?

    Comment


    • Jane Monroe
      Jane Monroe commented
      Editing a comment
      Give them time, lets see what this update brings.

    • Damascus
      Damascus commented
      Editing a comment
      I want alliance wars too but that just can't take priority over what was mentioned above. Seriously, did you read all that they did? Let's just see how this update goes

    • Nathan Win
      Nathan Win commented
      Editing a comment
      Alliance war can wait, this is a very critical update that can break or make the game.

  • #3
    ^lol...alliance war? Really? This looks like the AI change that is much more needed. Looking forward to it.
    Join Warhalla if you're looking for an active and committed alliance. Awesome group of gamers who have lots of fun!

    Comment


    • #4
      Originally posted by Dalgleish View Post
      No alliance war?
      They already said the alliance wars would be implemented as the next major update after the Industrial Age.

      I'm really hoping this update addresses more AI issues than just the ones in the list. I guess we will see.

      Comment


      • #5
        Looks promising. Hopefully, the implementation and execution will go smoothly. And hopefully, the update and fixes will work.
        Join Elite Generals

        https://forum.nexonm.com/forum/nexonm-games/dominations/alliance-gate/141527-elite-generals-alliance-is-rising

        Comment


        • #6
          Don't get me wrong I'm very excited. I just thought the alliance wars was coming with industrial age so I was a bit confused.

          Comment


          • #7
            finally the AI problem! Can't wait to see the new AI, love you nexon and BHG

            Comment


            • #8
              Finally. This ai fix sounds like I can return to using a regular army, instead of 95 british archers. And this economy booster...maybe that will help the farms and caravans I was upgrading originally to quit. And a new campaign to complete, that will be good...

              Comment


              • #9
                That doesnt even begin to address all the AI issues. Wall miners that dont explode. Cavalry that dont path correctl(separate from their wall problems)

                Comment


                • Denquin
                  Denquin commented
                  Editing a comment
                  Wall miners don't explode. They just are killed quickly because they are so close to enemy fences.

                • Dalgleish
                  Dalgleish commented
                  Editing a comment
                  Denquin, if you go watch the industrial age leak video on youtube the towers do hit planes.

              • #10
                sounds amazing! glad to see the AI Fix happening. less random wall attackings is the best thing to hear.

                Comment


                • #11
                  We already knew all of this. You released a patch with this content weeks and weeks ago, you can view it all in the game, you just can't use it yet. What we want to know is WHEN will it arrive?

                  Comment


                  • #12
                    Sounds good but ....

                    If some players go into Industry age and with few planes, it is going to kill a lot of enlightment base or gp base with ease ...

                    Comment


                    • Exorcism
                      Exorcism commented
                      Editing a comment
                      That is how these games work though. It's like some people just want to be cared to and not have the game be challenging. People who pay get the stuff sooner and yeah, they're going to be winning against people who don't have the stuff. You could upgrade too. It's pay to win. Clash of clans and other games are the same way. You get better troops and can win a lot more until you can get the upgrades too.

                    • somuchdust
                      somuchdust commented
                      Editing a comment
                      Seriously tho... Maybe IA should only beable to attack other IA players for now. Since planes will wreck majority of EA bases

                  • #13
                    Great news, but I'm joining The Prince on his comment.
                    How do we stop planes if we're not in Industrial age ?

                    Maybe our defensive towers can be effective against those new units.

                    We will see.
                    I will be very attentive to th new AI too. In my way, it's the most important thing that need to be updated.
                    Last edited by Poppu; 07-24-2015, 06:54 AM.

                    Comment


                    • Dalgleish
                      Dalgleish commented
                      Editing a comment
                      Well the planes have 3500 health and lvl 8 tower does about 250dmg per second so shouldn't be to bad.

                    • The Prince
                      The Prince commented
                      Editing a comment
                      Yes Dalgleish, ONLY IF the developer changed the tower units in our base to be able to attack air units.

                  • #14
                    All I'm thinking is "YAY! But what's-next-what's-next-what's-next?" Because I love new things!

                    Comment


                    • #15
                      Originally posted by Poppu View Post
                      Great news, but I'm joining The Prince on his comment.
                      How do we stop planes if we're not in Industrial age ?

                      Maybe our defensive towers can be effective against those new units.

                      We will see.
                      I will be very attentive to th new AI too. In my way, it's the most important thing that need to be updated.
                      You can't stop planes until you get to Industrial Age. This will motivate a lot of players to get off their asses and age up quick! Also means more $$$ for BHG!

                      Comment


                      • Redgar
                        Redgar commented
                        Editing a comment
                        You can't stop lvl20 generals, why should you worry avout planes? ))
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